This GearScore is partial, so it is not included in the ranking.
Equipped items
Open an item to view its stats and effects.
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HeadNo item available
-
NeckNo item available
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ShouldersNo item available
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Woolen Cape0GS16ilvl
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Manaweave Robe11GS20ilvl
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Fine Cloth Shirt0GS—ilvl
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TabardNo item available
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Maatparm's Fungus Lined Cuffs—GS—ilvlMaatparm's Fungus Lined CuffsWrist · Uncommon
GS — · ilvl —Armor
11 Armor
View on Wowhead ↗Stats
+1 Intellect
Sevarix
Draenei · Mage
Arcane
Level 19- GearScore
- —
- Item level
- 9
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Calico Gloves—GS—ilvl
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Kessel's Cinch Wrap4GS15ilvl
Kessel's Cinch WrapWaist · Uncommon
GS 4 · ilvl 15Armor
16 Armor
View on Wowhead ↗Stats
+2 Stamina
+2 Intellect
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Lucky Trousers8GS17ilvl
Lucky TrousersLegs · Uncommon
GS 8 · ilvl 17Armor
27 Armor
Stats
+2 Stamina
+3 Spirit
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 2.
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Willow Boots of Shadow Wrath—GS—ilvl
Willow Boots of Shadow WrathFeet · Uncommon
GS — · ilvl —Armor
19 Armor
View on Wowhead ↗Enchantments
+4 Shadow Spell Damage
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Finger 1No item available
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Finger 2No item available
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Trinket 1No item available
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Trinket 2No item available
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Main handNo item available
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Spellbinder Orb8GS17ilvl
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Dwarven Flamestick2GS18ilvl
Dwarven FlamestickRanged · Uncommon
GS 2 · ilvl 18 View on Wowhead ↗Weapon
17 - 32 Fire Damage
Speed 1.80
(13.6 damage per second)
Incomplete GearScore: some item data is unavailable.
Blizzard profile
Stats
- Health
- 592
- Strength
- 27
- Agility
- 24
- Stamina
- 53
- Intellect
- 65
- Spirit
- 53
Physical combat
- Attack power
- 17
- Melee critical strike chance
- 1.43 %
- Ranged critical strike chance
- 4.87 %
- Melee haste
- 0 %
- Ranged haste
- 0 %
- Main hand damage per second
- 1.71
- Off hand damage per second
- 0
Spells
- Spell power
- 2
- Spell critical strike chance
- 4.4 %
- Spell haste
- 0 %
- Spell penetration
- 0
Defense
- Armor
- 400
- Dodge chance
- 4.75 %
- Parry chance
- 0 %
- Block chance
- 0 %
Effective values from the saved profile. Consider class, level and specialization when interpreting them. A dash means unavailable.
PvP profile · Blizzard
Player versus player
PvP data is currently unavailable for this character. Their equipment, stats and talents remain accessible.
Specializations and talents
TBC ClassicBuild 1Active 8——
Arcane
Points: 8
0/2
Rank 1
Reduces your target's resistance to all your spells by 5 and reduces the threat caused by your Arcane spells by 20%.
1/5
Rank 1
Passive
Reduces the chance that the opponent can resist your Arcane spells by 2%.
5/5
Rank 5
Passive
Gives you a 100% chance to avoid interruption caused by damage while channeling Arcane Missiles.
2/2
0/5
Rank 1
Increases all resistances by 2 and causes all spells you fully resist to restore 1% of your total mana. 1 sec. cooldown.
0/5
Rank 1
Gives you a 2% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
0/2
Rank 1
Increases the effect of your Amplify Magic and Dampen Magic spells by 25%.
0/3
Rank 1
Increases the critical strike chance of your Arcane Explosion and Arcane Blast spells by an additional 2%.
0/1
Rank 1
Increases your armor by an amount equal to 100% of your Intellect.
0/2
Rank 1
Decreases the mana lost per point of damage taken when Mana Shield is active by 10%.
0/2
Rank 1
Gives your Counterspell a 50% chance to silence the target for 4 sec.
0/3
Rank 1
Allows 10% of your mana regeneration to continue while casting.
0/2
Rank 1
For 4 sec after casting Blink, your chance to be hit by all attacks and spells is reduced by 13%.
0/1
Rank 1
When activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell.
0/5
0/2
0/3
Rank 1
Increases your spell damage and critical strike chance by 1%.
- Presence of Mind 0/1
0/3
Rank 1
Increases the critical strike chance of any spell cast while Clearcasting by 10%.
- Arcane Concentration 0/5
0/3
Rank 1
Your Arcane Missiles spell gains an additional 15% of your bonus spell damage effects, but mana cost is increased by 2%.
0/1
Rank 1
When activated, your spells deal 30% more damage while costing 30% more mana to cast. This effect lasts 15 sec.
- Arcane Instability 0/3
0/2
0/5
0/1
Rank 1
Reduces target's movement speed by 50%, increases the time between ranged attacks by 50% and increases casting time by 50%. Lasts 15 sec. Slow can only affect one target at a time.
Fire
Points: —
—/5
Rank 1
Reduces the casting time of your Fireball spell by 0.1 sec.
—/5
—/5
Rank 1
Your critical strikes from Fire damage spells cause the target to burn for an additional 8% of your spell's damage over 4 sec.
—/2
—/3
Rank 1
Reduces the cooldown of your Fire Blast spell by 0.5 sec.
—/2
Rank 1
Increases the critical strike chance of your Fire Blast and Scorch spells by 2%.
—/3
Rank 1
Increases the critical strike chance of your Flamestrike spell by 5%.
—/1
Rank 1
Hurls an immense fiery boulder that causes 148 to 195 Fire damage and an additional 56 Fire damage over 12 sec.
—/2
Rank 1
Gives your Fire spells a 35% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 5%.
—/3
Rank 1
Your Scorch spells have a 33% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases the Fire damage dealt to your target by 3% and lasts 30 sec. Stacks up to 5 times.
—/2
Rank 1
Causes your Fire Ward to have a 10% chance to reflect Fire spells while active. In addition, your Molten Armor has a 50% chance to affect ranged and spell attacks.
—/3
Rank 1
Your Fire and Frost spell criticals will refund 10% of their base mana cost.
—/3
Rank 1
Increases all spell damage caused by 1% and all spell damage taken by 1%.
—/3
Rank 1
Increases the critical strike chance of your Fire spells by 2%.
—/1
Rank 1
A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 160 to 192 Fire damage, and Dazing them for 6 sec.
- Pyroblast —/1
—/2
Rank 1
Gives you a 5% chance when hit by a melee or ranged attack to increase your movement speed by 50% and dispel all movement impairing effects. This effect lasts 8 sec.
—/5
—/3
Rank 1
Increases chance to critically hit and reduces the mana cost of all Fire spells by an additional 1%.
—/1
Rank 1
When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 critical strikes with Fire spells.
- Critical Mass —/3
—/2
Rank 1
Increases damage of all spells against targets with less than 20% health by 10%.
—/5
Rank 1
Your Fireball spell gains an additional 3% of your bonus spell damage effects.
—/1
Rank 1
Targets in a cone in front of the caster take 382 to 442 Fire damage and are Disoriented for 3 sec. Any direct damaging attack will revive targets. Turns off your attack when used.
- Combustion —/1
Frost
Points: —
—/2
Rank 1
Increases the armor and resistances given by your Frost Armor and Ice Armor spells by 15%. In addition, gives your Frost Ward a 10% chance to reflect Frost spells and effects while active.
—/5
Rank 1
Reduces the casting time of your Frostbolt spell by 0.1 sec.
—/3
Rank 1
Reduces the mana cost and chance targets resist your Frost and Fire spells by 1%.
—/5
Rank 1
Increases the critical strike damage bonus of your Frost spells by 20%.
—/3
Rank 1
Gives your Chill effects a 5% chance to freeze the target for 5 sec.
—/2
Rank 1
Reduces the cooldown of your Frost Nova spell by 2 sec.
—/3
Rank 1
Increases the duration of your Chill effects by 1 sec and reduces the target's speed by an additional 4%.
—/3
—/1
Rank 1
Hastens your spellcasting, increasing spell casting speed by 20% and gives you 100% chance to avoid interruption caused by damage while casting. Lasts 20 sec.
—/3
Rank 1
Adds a chill effect to your Blizzard spell. This effect lowers the target's movement speed by 30%. Lasts 1.50 sec.
—/2
Rank 1
Increases the range of your Frostbolt, Ice Lance and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 10%.
—/3
Rank 1
Reduces the mana cost of your Frost spells by 5% and reduces the threat caused by your Frost spells by 4%.
—/5
Rank 1
Increases the critical strike chance of all your spells against frozen targets by 10%.
- Improved Frost Nova —/2
—/3
—/1
Rank 1
When activated, this spell finishes the cooldown on all Frost spells you recently cast.
—/3
Rank 1
Increases the damage dealt by your Cone of Cold spell by 15%.
—/2
Rank 1
Reduces the cooldown of your Cone of Cold, Cold Snap, Ice Barrier and Ice Block spells by 10%.
—/5
Rank 1
Gives your Frost damage spells a 20% chance to apply the Winter's Chill effect, which increases the chance a Frost spell will critically hit the target by 2% for 15 sec. Stacks up to 5 times.
—/1
Rank 1
Instantly shields you, absorbing 455 damage. Lasts 1 min. While the shield holds, spells will not be interrupted.
- Cold Snap —/1
—/5
Rank 1
Increases all Frost damage you cause by 1% and reduces the chance melee and ranged attacks will hit you by 1%.
—/5
Rank 1
Your Frostbolt spell gains an additional 2% of your bonus spell damage effects and an additional 1% chance to critically strike.
—/1
Rank 1
Summon a Water Elemental to fight for the caster for 45 sec.