Equipped items
Open an item to view its stats and effects.
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Hydromancer's Headwrap118GS115ilvlHydromancer's HeadwrapHead · Rare
GS 118 · ilvl 115Armor
127 Armor
Stats
+21 Stamina
+27 Intellect
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 33.
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Torc of the Sethekk Prophet66GS115ilvlTorc of the Sethekk ProphetNeck · Rare
GS 66 · ilvl 115Stats
+18 Intellect
Equip: Improves spell critical strike rating by 21.
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 19.
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Mantle of Three Terrors86GS112ilvlMantle of Three TerrorsShoulders · Rare
GS 86 · ilvl 112Armor
114 Armor
Stats
+29 Stamina
+25 Intellect
Equip: Improves spell hit rating by 12.
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 29.
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Spell-slinger's Protector55GS97ilvlSpell-slinger's ProtectorBack · Rare
GS 55 · ilvl 97Armor
66 Armor
Stats
+15 Stamina
+14 Intellect
+9 Spirit
Equip: Improves spell critical strike rating by 13.
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 16.
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Goldweave Tunic87GS85ilvlGoldweave TunicChest · Rare
GS 87 · ilvl 85Armor
118 Armor
Stats
+13 Stamina
+15 Intellect
+8 Spirit
Equip: Improves spell critical strike rating by 14.
Enchantments
Enchanted: +6 mana every 5 sec.
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 42.
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Neophyte's Shirt0GS—ilvl -
Tabard of the Protector0GS—ilvlTabard of the ProtectorTabard · Common
GS 0 · ilvl — View on Wowhead ↗Effects
Use: Show how heroic you are! (5 Mins Cooldown)
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Shattrath Wraps66GS115ilvlShattrath WrapsWrist · Rare
GS 66 · ilvl 115Armor
68 Armor
Stats
+15 Stamina
+15 Intellect
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 21.
Ivanerohin
Night Elf · Priest
Discipline
Level 69- GearScore
- 1,293
- Item level
- 104
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Jaedenfire Gloves of Annihilation86GS112ilvlJaedenfire Gloves of AnnihilationHands · Rare
GS 86 · ilvl 112Armor
95 Armor
Stats
+25 Stamina
+25 Intellect
View on Wowhead ↗Effects
Equip: Increases damage done by Shadow spells and effects by up to 39.
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Consortium Prince's Wrap74GS97ilvlConsortium Prince's WrapWaist · Rare
GS 74 · ilvl 97Armor
75 Armor
Stats
Equip: Improves spell critical strike rating by 22.
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 30.
Equip: Increases your spell penetration by 20.
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Khadgar's Kilt of Abjuration115GS112ilvlKhadgar's Kilt of AbjurationLegs · Rare
GS 115 · ilvl 112Armor
133 Armor
Stats
+20 Stamina
+22 Intellect
+15 Spirit
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 36.
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Shattrath Jumpers88GS115ilvlShattrath JumpersFeet · Rare
GS 88 · ilvl 115Armor
107 Armor
Stats
+25 Stamina
+17 Intellect
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 29.
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Sage's Band49GS85ilvlSage's BandRing 1 · Rare
GS 49 · ilvl 85Stats
+15 Intellect
Equip: Improves spell critical strike rating by 14.
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 18.
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Band of the Guardian66GS115ilvlBand of the GuardianRing 2 · Rare
GS 66 · ilvl 115Stats
+11 Intellect
Equip: Improves spell critical strike rating by 17.
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 23.
Equip: Increases your spell penetration by 15.
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Vengeance of the Illidari50GS88ilvlVengeance of the IllidariTrinket 1 · Rare
GS 50 · ilvl 88Stats
Equip: Improves spell critical strike rating by 26.
View on Wowhead ↗Effects
Use: Increases spell damage done by up to 120 and healing done by up to 220 for 15 sec. (1 Min 30 Secs Cooldown)
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Glowing Crystal Insignia46GS96ilvlGlowing Crystal InsigniaTrinket 2 · Uncommon
GS 46 · ilvl 96 View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 26.
Use: Increases damage and healing done by magical spells and effects by up to 104 for 20 sec. (2 Mins Cooldown)
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Battle Mage's Baton211GS103ilvlBattle Mage's BatonMain Hand · Rare
GS 211 · ilvl 103Weapon
137 - 206 Damage
Speed 2.10
(81.7 damage per second)
Stats
+45 Stamina
+31 Intellect
Equip: Improves spell critical strike rating by 30.
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 85.
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Off handNo item available
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Hotshot Cattle Prod30GS111ilvlHotshot Cattle ProdRanged · Uncommon
GS 30 · ilvl 111Weapon
125 - 234 Arcane Damage
Speed 1.70
(105.6 damage per second)
Stats
+10 Stamina
+5 Intellect
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 14.
TacoTip model. GearScore does not measure gems, enchantments or player skill.
Blizzard profile
Stats
- Health
- 5,720
- Strength
- 35
- Agility
- 50
- Stamina
- 274
- Intellect
- 383
- Spirit
- 181
Physical combat
- Attack power
- 25
- Melee critical strike chance
- 2.07 %
- Ranged critical strike chance
- 5.11 %
- Melee haste
- 0 %
- Ranged haste
- 0 %
- Main hand damage per second
- 65.26
- Off hand damage per second
- 1.16
Spells
- Spell power
- 466
- Spell critical strike chance
- 18.62 %
- Spell haste
- 0 %
- Spell penetration
- 35
Defense
- Armor
- 1,003
- Dodge chance
- 5.87 %
- Parry chance
- 0 %
- Block chance
- 0 %
Effective values from the saved profile. Consider class, level and specialization when interpreting them. A dash means unavailable.
PvP profile · Blizzard
Player versus player
- Honorable kills
- 58
- Total reported by Blizzard
Arenas
2v2
Season not specifiedNo rating or match record was supplied for this bracket.
3v3
Season not specifiedNo rating or match record was supplied for this bracket.
5v5
Season not specifiedNo rating or match record was supplied for this bracket.
Battlegrounds
No battleground record was supplied for this character.
A missing value remains a dash. Arena and battleground records are shown separately. The data may lag behind the game.
Specializations and talents
TBC ClassicBuild 1 13—47
Discipline
Points: 13
5/5
Rank 5
Passive
Increases your chance to resist Stun, Fear, and Silence effects by an additional 15%.
0/5
0/5
Rank 1
Reduces the threat generated by your Holy and Discipline spells by 4% and reduces the chance your spells will be dispelled by 4%.
2/2
Rank 2
Passive
Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 30%.
3/3
Rank 3
Passive
Increases the damage absorbed by your Power Word: Shield by 15%.
0/2
Rank 1
Gives you a 50% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage while casting Priest spells and increases resistance to Interrupt effects by 10%.
0/3
Rank 1
Reduces the mana cost of your Dispel Magic, Cure Disease, Abolish Disease and Mass Dispel spells by 5%.
0/1
Rank 1
When activated, reduces the mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.
3/3
Rank 3
Passive
Allows 30% of your mana regeneration to continue while casting.
0/3
Rank 1
Increases the armor bonus of your Inner Fire spell by 10%.
0/5
0/2
Rank 1
Reduces the casting time of your Mana Burn spell by 0.5 sec.
0/5
0/1
Rank 1
Holy power infuses the target, increasing their Spirit by 17 for 30 min.
- Meditation 3/3
0/2
Rank 1
Your Divine Spirit and Prayer of Spirit spells also increase the target's spell damage and healing by an amount equal to 5% of their total Spirit.
- Divine Spirit 0/1
0/2
Rank 1
Your Smite, Mind Blast and Mass Dispel spells have an additional 2% chance to hit. In addition, your Mass Dispel cast time is reduced by 0.5 sec.
0/5
Rank 1
Increases your spell damage by 1% and the critical strike chance of your offensive spells by 1%.
0/3
Rank 1
After taking a critical hit you gain the Focused Will effect, reducing all damage taken by 2% and increasing healing effects on you by 4%. Stacks up to 3 times. Lasts 8 sec.
0/1
Rank 1
Infuses the target with power, increasing spell casting speed by 20% and reducing the mana cost of all spells by 20%. Lasts 15 sec.
- Mental Strength 0/5
0/5
Rank 1
Causes 10% of the damage absorbed by your Power Word: Shield to reflect back at the attacker. This damage causes no threat.
0/5
0/1
Rank 1
Instantly reduces a friendly target's threat by 5%, reduces all damage taken by 40% and increases resistance to Dispel mechanics by 65% for 8 sec.
Holy
Points: —
—/2
Rank 1
Gives you a 35% chance to avoid interruption caused by damage while casting any healing spell.
—/3
—/5
Rank 1
Increases the critical effect chance of your Holy spells by 1%.
—/5
—/5
Rank 1
Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.1 sec.
—/1
Rank 1
Causes an explosion of holy light around the caster, causing 29 to 34 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 54 to 63. These effects cause no threat.
—/3
Rank 1
After being struck by a melee or ranged critical hit, heal 8% of the damage taken over 6 sec.
—/3
Rank 1
Increases your target's armor by 8% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, Binding Heal, Prayer of Healing, or Circle of Healing spell.
—/2
Rank 1
Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing, Holy Nova and Circle of Healing spells by 10%.
—/3
Rank 1
Reduces the mana cost of your Lesser Heal, Heal, and Greater Heal spells by 5%.
—/2
Rank 1
Increases the damage of your Smite and Holy Fire spells by 5%.
- Divine Fury —/5
—/2
Rank 1
Reduces the mana cost of your Prayer of Healing and Prayer of Mending spell by 10%.
—/1
Rank 1
Increases total Spirit by 5% and upon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.
—/5
Rank 1
Increases spell damage and healing by up to 5% of your total Spirit.
—/2
Rank 1
Your spell criticals have a 25% chance to cause your next Smite spell to be instant cast, cost no mana but be incapable of a critical hit. This effect lasts 10 sec.
—/5
Rank 1
Increases the amount healed by your healing spells by 2%.
—/3
Rank 1
Gives you a 2% chance to enter a Clearcasting state after casting any Flash Heal, Binding Heal, or Greater Heal spell. The Clearcasting state reduces the mana cost of your next Flash Heal, Binding Heal, or Greater Heal spell by 100%.
—/1
Rank 1
Creates a Holy Lightwell. Members of your raid or party can click the Lightwell to restore 801 health over 6 sec. Any damage taken will cancel the effect. Lightwell lasts for 3 min or 5 charges.
- Spirit of Redemption —/1
—/3
Rank 1
Critical hits made against you have a 20% chance to prevent you from being critically hit again for 6 sec.
—/5
Rank 1
Your Greater Heal spell gains an additional 4% and your Flash Heal and Binding Heal gain an additional 2% of your bonus healing effects.
—/1
Rank 1
Heals friendly target and that target's party members within 15 yards of the target for 250 to 274.
Shadow
Points: 47
5/5
Rank 5
Passive
Gives you a 100% chance to gain a 100% bonus to your Spirit after killing a target that yields experience or honor. For the duration, your mana will regenerate at a 50% rate while casting. Lasts 15 sec.
0/5
Rank 1
Gives your Shadow damage spells a 2% chance to stun the target for 3 sec.
0/3
2/2
Rank 2
Passive
Increases the duration of your Shadow Word: Pain spell by 6 sec.
5/5
Rank 5
Passive
Reduces your target's chance to resist your Shadow spells by 10%.
0/2
Rank 1
Reduces the cooldown of your Psychic Scream spell by 2 sec.
5/5
Rank 5
Passive
Reduces the cooldown of your Mind Blast spell by 2.5 sec.
1/1
Rank 1
Channeled
45 Mana
20 yd range
Assault the target's mind with Shadow energy, causing 234 Shadow damage over 3 sec and slowing their movement speed by 50%.
0/2
2/2
Rank 2
Passive
Increases the range of your offensive Shadow spells by 20%.
4/5
Rank 4
Passive
Your Shadow damage spells have a 80% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 2% and lasts 15 sec. Stacks up to 5 times.
0/1
Rank 1
Silences the target, preventing them from casting spells for 5 sec.
- Improved Psychic Scream 0/2
1/1
Rank 1
Instant cast
10 sec cooldown
48 Mana
30 yd range
Afflicts your target with Shadow energy that causes all party members to be healed for 15% of any Shadow spell damage you deal for 1 min.
2/2
Rank 2
Passive
Increases the percentage healed by Vampiric Embrace by an additional 10%.
- Vampiric Embrace 1/1
3/3
Rank 3
Passive
Reduces the mana cost of your Mind Blast, Mind Control and Mind Flay spells by 15%.
0/2
Rank 1
Reduces the chance you'll be critically hit by all spells by 2%.
5/5
1/1
Rank 1
Instant cast
1.5 sec cooldown
782 Mana
Assume a Shadowform, increasing your Shadow damage by 15% and reducing Physical damage done to you by 15%. However, you may not cast Holy spells while in this form.
- Vampiric Embrace 1/1
5/5
Rank 5
Passive
Increases the critical strike chance of your Mind Blast and Shadow Word: Death spells by 15%.
5/5
Rank 5
Passive
Your Shadow Word: Pain, Mind Flay and Vampiric Touch spells also cause the target to take an additional 5% spell damage.
1/1
Rank 1
1.5 sec cast
325 Mana
30 yd range
Causes 1001 Shadow damage over 15 sec to your target and causes all party members to gain mana equal to 5% of any Shadow spell damage you deal.
- Shadowform 1/1
Build 2Active 28275
Discipline
Points: 28
0/5
Rank 1
Increases your chance to resist Stun, Fear, and Silence effects by an additional 3%.
5/5
0/5
Rank 1
Reduces the threat generated by your Holy and Discipline spells by 4% and reduces the chance your spells will be dispelled by 4%.
2/2
Rank 2
Passive
Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 30%.
3/3
Rank 3
Passive
Increases the damage absorbed by your Power Word: Shield by 15%.
2/2
Rank 2
Passive
Gives you a 100% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage while casting Priest spells and increases resistance to Interrupt effects by 20%.
0/3
Rank 1
Reduces the mana cost of your Dispel Magic, Cure Disease, Abolish Disease and Mass Dispel spells by 5%.
1/1
Rank 1
Instant
3 min cooldown
When activated, reduces the mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.
3/3
Rank 3
Passive
Allows 30% of your mana regeneration to continue while casting.
3/3
Rank 3
Passive
Increases the armor bonus of your Inner Fire spell by 30%.
1/5
Rank 1
Passive
Reduces the mana cost of your instant cast spells by 2%.
2/2
Rank 2
Passive
Reduces the casting time of your Mana Burn spell by 1 sec.
0/5
1/1
Rank 1
Instant cast
245 Mana
30 yd range
Holy power infuses the target, increasing their Spirit by 17 for 30 min.
- Meditation 3/3
2/2
Rank 2
Passive
Your Divine Spirit and Prayer of Spirit spells also increase the target's spell damage and healing by an amount equal to 10% of their total Spirit.
- Divine Spirit 1/1
0/2
Rank 1
Your Smite, Mind Blast and Mass Dispel spells have an additional 2% chance to hit. In addition, your Mass Dispel cast time is reduced by 0.5 sec.
3/5
Rank 3
Passive
Increases your spell damage by 3% and the critical strike chance of your offensive spells by 3%.
0/3
Rank 1
After taking a critical hit you gain the Focused Will effect, reducing all damage taken by 2% and increasing healing effects on you by 4%. Stacks up to 3 times. Lasts 8 sec.
0/1
Rank 1
Infuses the target with power, increasing spell casting speed by 20% and reducing the mana cost of all spells by 20%. Lasts 15 sec.
- Mental Strength 0/5
0/5
Rank 1
Causes 10% of the damage absorbed by your Power Word: Shield to reflect back at the attacker. This damage causes no threat.
0/5
0/1
Rank 1
Instantly reduces a friendly target's threat by 5%, reduces all damage taken by 40% and increases resistance to Dispel mechanics by 65% for 8 sec.
Holy
Points: 27
2/2
Rank 2
Passive
Gives you a 70% chance to avoid interruption caused by damage while casting any healing spell.
0/3
5/5
Rank 5
Passive
Increases the critical effect chance of your Holy spells by 5%.
5/5
5/5
Rank 5
Passive
Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.5 sec.
1/1
Rank 1
Instant cast
181 Mana
Causes an explosion of holy light around the caster, causing 69 to 74 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 89 to 98. These effects cause no threat.
0/3
Rank 1
After being struck by a melee or ranged critical hit, heal 8% of the damage taken over 6 sec.
0/3
Rank 1
Increases your target's armor by 8% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, Binding Heal, Prayer of Healing, or Circle of Healing spell.
0/2
Rank 1
Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing, Holy Nova and Circle of Healing spells by 10%.
0/3
Rank 1
Reduces the mana cost of your Lesser Heal, Heal, and Greater Heal spells by 5%.
2/2
Rank 2
Passive
Increases the damage of your Smite and Holy Fire spells by 10%.
- Divine Fury 5/5
0/2
Rank 1
Reduces the mana cost of your Prayer of Healing and Prayer of Mending spell by 10%.
0/1
Rank 1
Increases total Spirit by 5% and upon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.
5/5
Rank 5
Passive
Increases spell damage and healing by up to 25% of your total Spirit.
2/2
Rank 2
Passive
Your spell criticals have a 50% chance to cause your next Smite spell to be instant cast, cost no mana but be incapable of a critical hit. This effect lasts 10 sec.
0/5
Rank 1
Increases the amount healed by your healing spells by 2%.
0/3
Rank 1
Gives you a 2% chance to enter a Clearcasting state after casting any Flash Heal, Binding Heal, or Greater Heal spell. The Clearcasting state reduces the mana cost of your next Flash Heal, Binding Heal, or Greater Heal spell by 100%.
0/1
Rank 1
Creates a Holy Lightwell. Members of your raid or party can click the Lightwell to restore 801 health over 6 sec. Any damage taken will cancel the effect. Lightwell lasts for 3 min or 5 charges.
- Spirit of Redemption 0/1
0/3
Rank 1
Critical hits made against you have a 20% chance to prevent you from being critically hit again for 6 sec.
0/5
Rank 1
Your Greater Heal spell gains an additional 4% and your Flash Heal and Binding Heal gain an additional 2% of your bonus healing effects.
0/1
Rank 1
Heals friendly target and that target's party members within 15 yards of the target for 250 to 274.
Shadow
Points: 5
5/5
Rank 5
Passive
Gives you a 100% chance to gain a 100% bonus to your Spirit after killing a target that yields experience or honor. For the duration, your mana will regenerate at a 50% rate while casting. Lasts 15 sec.
0/5
Rank 1
Gives your Shadow damage spells a 2% chance to stun the target for 3 sec.
0/3
0/2
Rank 1
Increases the duration of your Shadow Word: Pain spell by 3 sec.
0/5
Rank 1
Reduces your target's chance to resist your Shadow spells by 2%.
0/2
Rank 1
Reduces the cooldown of your Psychic Scream spell by 2 sec.
0/5
Rank 1
Reduces the cooldown of your Mind Blast spell by 0.5 sec.
0/1
Rank 1
Assault the target's mind with Shadow energy, causing 75 Shadow damage over 3 sec and slowing their movement speed by 50%.
0/2
0/2
0/5
Rank 1
Your Shadow damage spells have a 20% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 2% and lasts 15 sec. Stacks up to 5 times.
0/1
Rank 1
Silences the target, preventing them from casting spells for 5 sec.
- Improved Psychic Scream 0/2
0/1
Rank 1
Afflicts your target with Shadow energy that causes all party members to be healed for 15% of any Shadow spell damage you deal for 1 min.
0/2
Rank 1
Increases the percentage healed by Vampiric Embrace by an additional 5%.
- Vampiric Embrace 0/1
0/3
Rank 1
Reduces the mana cost of your Mind Blast, Mind Control and Mind Flay spells by 5%.
0/2
Rank 1
Reduces the chance you'll be critically hit by all spells by 2%.
0/5
0/1
Rank 1
Assume a Shadowform, increasing your Shadow damage by 15% and reducing Physical damage done to you by 15%. However, you may not cast Holy spells while in this form.
- Vampiric Embrace 0/1
0/5
Rank 1
Increases the critical strike chance of your Mind Blast and Shadow Word: Death spells by 3%.
0/5
Rank 1
Your Shadow Word: Pain, Mind Flay and Vampiric Touch spells also cause the target to take an additional 1% spell damage.
0/1
Rank 1
Causes 450 Shadow damage over 15 sec to your target and causes all party members to gain mana equal to 5% of any Shadow spell damage you deal.
- Shadowform 0/1