Equipped items
Open an item to view its stats and effects.
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Cowl of Absolution186GS146ilvlCowl of AbsolutionHead · Epic
GS 186 · ilvl 146Armor
199 Armor
Stats
+36 Stamina
+32 Intellect
+33 Spirit
Enchantments
Enchanted: +35 Healing +12 Spell Damage and 7 Mana Per 5 sec.
+12 Intellect & Chance to restore mana on spellcast
+9 Healing +3 Spell Damage and +4 Spirit
+9 Healing and +3 Spell Damage
Effects
Equip: Increases healing done by up to 117 and damage done by up to 39 for all magical spells and effects.
Equip: Restores 8 mana per 5 sec.
View on Wowhead ↗Vestments of Absolution
Set: Reduces the mana cost of your Prayer of Healing ability by 10%.
(4) Set: Increases the healing from your Greater Heal ability by 5%.
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Teeth of Gruul86GS125ilvlTeeth of GruulNeck · Epic
GS 86 · ilvl 125Stats
+21 Intellect
+19 Spirit
View on Wowhead ↗Effects
Equip: Increases healing done by up to 46 and damage done by up to 16 for all magical spells and effects.
Equip: Restores 8 mana per 5 sec.
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Mantle of the Avatar124GS133ilvlMantle of the AvatarShoulders · Epic
GS 124 · ilvl 133Armor
168 Armor
Stats
+26 Stamina
+26 Intellect
+20 Spirit
Enchantments
Enchanted: +29 Healing and +10 Spell Damage
+18 Healing and +6 Spell Damage
Effects
Equip: Increases healing done by up to 77 and damage done by up to 26 for all magical spells and effects.
View on Wowhead ↗Avatar Raiment
Set: If your Greater Heal brings the target to full health, you gain 100 mana.
(4) Set: Increases the duration of your Renew spell by 3 sec.
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Light-Touched Stole of Altruism73GS110ilvl
Light-Touched Stole of AltruismBack · Epic
GS 73 · ilvl 110Armor
93 Armor
Stats
+22 Stamina
+21 Intellect
View on Wowhead ↗Effects
Equip: Increases healing done by up to 55 and damage done by up to 19 for all magical spells and effects.
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Vestments of the Avatar166GS133ilvlVestments of the AvatarChest · Epic
GS 166 · ilvl 133Armor
223 Armor
Stats
+36 Stamina
+25 Intellect
+39 Spirit
Enchantments
Enchanted: +6 All Stats
+18 Healing and +6 Spell Damage
Effects
Equip: Increases healing done by up to 103 and damage done by up to 35 for all magical spells and effects.
View on Wowhead ↗Avatar Raiment
Set: If your Greater Heal brings the target to full health, you gain 100 mana.
(4) Set: Increases the duration of your Renew spell by 3 sec.
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Neophyte's Shirt0GS—ilvl -
Tabard of the Protector0GS—ilvlTabard of the ProtectorTabard · Common
GS 0 · ilvl — View on Wowhead ↗Effects
Use: Show how heroic you are! (5 Mins Cooldown)
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Bindings of the Timewalker68GS105ilvlBindings of the TimewalkerWrist · Epic
GS 68 · ilvl 105Armor
78 Armor
Stats
+24 Stamina
+12 Intellect
Enchantments
Enchanted: +30 Healing and +10 Spell Damage
View on Wowhead ↗Effects
Equip: Increases healing done by up to 64 and damage done by up to 22 for all magical spells and effects.
Peckerman
Blood Elf · Priest
Discipline
Level 70- GearScore
- 2,090
- Item level
- 134
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Gloves of Absolution139GS146ilvl
Gloves of AbsolutionHands · Epic
GS 139 · ilvl 146Armor
153 Armor
Stats
+39 Stamina
+31 Intellect
+27 Spirit
Enchantments
Enchanted: +35 Healing Spells and +12 Damage Spells
+26 Healing and +9 Spell Damage
Effects
Equip: Increases healing done by up to 86 and damage done by up to 29 for all magical spells and effects.
Equip: Restores 5 mana per 5 sec.
View on Wowhead ↗Vestments of Absolution
Set: Reduces the mana cost of your Prayer of Healing ability by 10%.
(4) Set: Increases the healing from your Greater Heal ability by 5%.
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Angelista's Sash133GS141ilvlAngelista's SashWaist · Epic
GS 133 · ilvl 141Armor
133 Armor
Stats
+29 Stamina
+30 Intellect
View on Wowhead ↗Effects
Equip: Increases healing done by up to 84 and damage done by up to 28 for all magical spells and effects.
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Leggings of Eternity193GS151ilvlLeggings of EternityLegs · Epic
GS 193 · ilvl 151Armor
221 Armor
Stats
+45 Stamina
+38 Intellect
Enchantments
Enchanted: +66 Healing +22 Spell Damage and +20 Stamina
+9 Healing +3 Spell Damage and +4 Intellect
+9 Healing +3 Spell Damage and +4 Spirit
View on Wowhead ↗Effects
Equip: Increases healing done by up to 121 and damage done by up to 41 for all magical spells and effects.
Equip: Restores 16 mana per 5 sec.
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Boots of the Long Road118GS128ilvlBoots of the Long RoadFeet · Epic
GS 118 · ilvl 128Armor
148 Armor
Stats
+25 Stamina
+26 Intellect
+22 Spirit
Enchantments
Enchanted: Minor Speed Increase
View on Wowhead ↗Effects
Equip: Increases healing done by up to 73 and damage done by up to 25 for all magical spells and effects.
Equip: Restores 9 mana per 5 sec.
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Coral Band of the Revived97GS138ilvlCoral Band of the RevivedRing 1 · Epic
GS 97 · ilvl 138Stats
+21 Stamina
+14 Intellect
+27 Spirit
View on Wowhead ↗Effects
Equip: Increases healing done by up to 75 and damage done by up to 25 for all magical spells and effects.
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Band of the Eternal Restorer109GS152ilvlBand of the Eternal RestorerRing 2 · Epic
GS 109 · ilvl 152Stats
+28 Stamina
+25 Intellect
View on Wowhead ↗Effects
Equip: Increases healing done by up to 64 and damage done by up to 22 for all magical spells and effects.
Equip: Restores 10 mana per 5 sec.
Equip: Your healing and damage spells have a chance to increase your healing by up to 175 and damage by up to 59 for 10 secs.
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Eye of Gruul86GS125ilvlEye of GruulTrinket 1 · Epic
GS 86 · ilvl 125 View on Wowhead ↗Effects
Equip: Increases healing done by up to 44 and damage done by up to 15 for all magical spells and effects.
Equip: Each healing spell you cast has a 2% chance to make your next heal cast within 15 sec cost 450 less mana.
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Direbrew Hops100GS141ilvlDirebrew HopsTrinket 2 · Epic
GS 100 · ilvl 141 View on Wowhead ↗Effects
Equip: Increases healing done by up to 118 and damage done by up to 37 for all magical spells and effects.
Use: Increases healing done by spells by up to 409 and damage done by spells by up to 135 for 20 sec. (2 Mins Cooldown)
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Lightfathom Scepter178GS141ilvlLightfathom ScepterMain Hand · Epic
GS 178 · ilvl 141Weapon
133 - 248 Damage
Speed 1.90
(100.3 damage per second)
Stats
+28 Stamina
+20 Intellect
Enchantments
Enchanted: +81 Healing Spells and +27 Damage Spells
Brilliant Mana Oil
View on Wowhead ↗Effects
Equip: Increases healing done by up to 443 and damage done by up to 148 for all magical spells and effects.
Equip: Restores 11 mana per 5 sec.
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Touch of Inspiration178GS141ilvlTouch of InspirationOff Hand · Epic
GS 178 · ilvl 141Stats
+24 Stamina
+21 Intellect
View on Wowhead ↗Effects
Equip: Increases healing done by up to 64 and damage done by up to 22 for all magical spells and effects.
Equip: Restores 12 mana per 5 sec.
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Naaru-Blessed Life Rod56GS141ilvl
Naaru-Blessed Life RodRanged · Epic
GS 56 · ilvl 141Weapon
193 - 360 Shadow Damage
Speed 1.50
(184.3 damage per second)
Stats
+12 Stamina
+12 Intellect
+16 Spirit
View on Wowhead ↗Effects
Equip: Increases healing done by up to 37 and damage done by up to 13 for all magical spells and effects.
TacoTip model. GearScore does not measure gems, enchantments or player skill.
Blizzard profile
Stats
Stats are temporarily unavailable. Equipment and talents remain available.
PvP profile · Blizzard
Player versus player
- Honorable kills
- 2,139
- Total reported by Blizzard
Arenas
2v2
Season not specifiedNo rating or match record was supplied for this bracket.
3v3
Season not specifiedNo rating or match record was supplied for this bracket.
5v5
Season not specifiedNo rating or match record was supplied for this bracket.
Battlegrounds
No battleground record was supplied for this character.
A missing value remains a dash. Arena and battleground records are shown separately. The data may lag behind the game.
Specializations and talents
TBC ClassicBuild 1Active 3130—
Discipline
Points: 31
5/5
Rank 5
Passive
Increases your chance to resist Stun, Fear, and Silence effects by an additional 15%.
0/5
0/5
Rank 1
Reduces the threat generated by your Holy and Discipline spells by 4% and reduces the chance your spells will be dispelled by 4%.
2/2
Rank 2
Passive
Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 30%.
3/3
Rank 3
Passive
Increases the damage absorbed by your Power Word: Shield by 15%.
0/2
Rank 1
Gives you a 50% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage while casting Priest spells and increases resistance to Interrupt effects by 10%.
1/3
Rank 1
Passive
Reduces the mana cost of your Dispel Magic, Cure Disease, Abolish Disease and Mass Dispel spells by 5%.
1/1
Rank 1
Instant
3 min cooldown
When activated, reduces the mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.
3/3
Rank 3
Passive
Allows 30% of your mana regeneration to continue while casting.
0/3
Rank 1
Increases the armor bonus of your Inner Fire spell by 10%.
5/5
Rank 5
Passive
Reduces the mana cost of your instant cast spells by 10%.
0/2
Rank 1
Reduces the casting time of your Mana Burn spell by 0.5 sec.
5/5
1/1
Rank 1
Instant cast
225 Mana
30 yd range
Holy power infuses the target, increasing their Spirit by 17 for 30 min.
- Meditation 3/3
2/2
Rank 2
Passive
Your Divine Spirit and Prayer of Spirit spells also increase the target's spell damage and healing by an amount equal to 10% of their total Spirit.
- Divine Spirit 1/1
2/2
Rank 2
Passive
Your Smite, Mind Blast and Mass Dispel spells have an additional 4% chance to hit. In addition, your Mass Dispel cast time is reduced by 1 sec.
0/5
Rank 1
Increases your spell damage by 1% and the critical strike chance of your offensive spells by 1%.
0/3
Rank 1
After taking a critical hit you gain the Focused Will effect, reducing all damage taken by 2% and increasing healing effects on you by 4%. Stacks up to 3 times. Lasts 8 sec.
1/1
Rank 1
Instant cast
3 min cooldown
377 Mana
30 yd range
Infuses the target with power, increasing spell casting speed by 20% and reducing the mana cost of all spells by 20%. Lasts 15 sec.
- Mental Strength 5/5
0/5
Rank 1
Causes 10% of the damage absorbed by your Power Word: Shield to reflect back at the attacker. This damage causes no threat.
0/5
0/1
Rank 1
Instantly reduces a friendly target's threat by 5%, reduces all damage taken by 40% and increases resistance to Dispel mechanics by 65% for 8 sec.
Holy
Points: 30
2/2
Rank 2
Passive
Gives you a 70% chance to avoid interruption caused by damage while casting any healing spell.
3/3
Rank 3
Passive
Increases the amount healed by your Renew spell by 15%.
4/5
Rank 4
Passive
Increases the critical effect chance of your Holy spells by 4%.
0/5
5/5
Rank 5
Passive
Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.5 sec.
0/1
Rank 1
Causes an explosion of holy light around the caster, causing 29 to 34 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 54 to 63. These effects cause no threat.
0/3
Rank 1
After being struck by a melee or ranged critical hit, heal 8% of the damage taken over 6 sec.
3/3
Rank 3
Passive
Increases your target's armor by 25% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, Binding Heal, Prayer of Healing, or Circle of Healing spell.
0/2
Rank 1
Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing, Holy Nova and Circle of Healing spells by 10%.
3/3
Rank 3
Passive
Reduces the mana cost of your Lesser Heal, Heal, and Greater Heal spells by 15%.
0/2
Rank 1
Increases the damage of your Smite and Holy Fire spells by 5%.
- Divine Fury 5/5
0/2
Rank 1
Reduces the mana cost of your Prayer of Healing and Prayer of Mending spell by 10%.
0/1
Rank 1
Increases total Spirit by 5% and upon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.
5/5
Rank 5
Passive
Increases spell damage and healing by up to 25% of your total Spirit.
0/2
Rank 1
Your spell criticals have a 25% chance to cause your next Smite spell to be instant cast, cost no mana but be incapable of a critical hit. This effect lasts 10 sec.
5/5
Rank 5
Passive
Increases the amount healed by your healing spells by 10%.
0/3
Rank 1
Gives you a 2% chance to enter a Clearcasting state after casting any Flash Heal, Binding Heal, or Greater Heal spell. The Clearcasting state reduces the mana cost of your next Flash Heal, Binding Heal, or Greater Heal spell by 100%.
0/1
Rank 1
Creates a Holy Lightwell. Members of your raid or party can click the Lightwell to restore 801 health over 6 sec. Any damage taken will cancel the effect. Lightwell lasts for 3 min or 5 charges.
- Spirit of Redemption 0/1
0/3
Rank 1
Critical hits made against you have a 20% chance to prevent you from being critically hit again for 6 sec.
0/5
Rank 1
Your Greater Heal spell gains an additional 4% and your Flash Heal and Binding Heal gain an additional 2% of your bonus healing effects.
0/1
Rank 1
Heals friendly target and that target's party members within 15 yards of the target for 250 to 274.
Shadow
Points: —
—/5
Rank 1
Gives you a 20% chance to gain a 100% bonus to your Spirit after killing a target that yields experience or honor. For the duration, your mana will regenerate at a 50% rate while casting. Lasts 15 sec.
—/5
Rank 1
Gives your Shadow damage spells a 2% chance to stun the target for 3 sec.
—/3
—/2
Rank 1
Increases the duration of your Shadow Word: Pain spell by 3 sec.
—/5
Rank 1
Reduces your target's chance to resist your Shadow spells by 2%.
—/2
Rank 1
Reduces the cooldown of your Psychic Scream spell by 2 sec.
—/5
Rank 1
Reduces the cooldown of your Mind Blast spell by 0.5 sec.
—/1
Rank 1
Assault the target's mind with Shadow energy, causing 75 Shadow damage over 3 sec and slowing their movement speed by 50%.
—/2
—/2
—/5
Rank 1
Your Shadow damage spells have a 20% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 2% and lasts 15 sec. Stacks up to 5 times.
—/1
Rank 1
Silences the target, preventing them from casting spells for 5 sec.
- Improved Psychic Scream —/2
—/1
Rank 1
Afflicts your target with Shadow energy that causes all party members to be healed for 15% of any Shadow spell damage you deal for 1 min.
—/2
Rank 1
Increases the percentage healed by Vampiric Embrace by an additional 5%.
- Vampiric Embrace —/1
—/3
Rank 1
Reduces the mana cost of your Mind Blast, Mind Control and Mind Flay spells by 5%.
—/2
Rank 1
Reduces the chance you'll be critically hit by all spells by 2%.
—/5
—/1
Rank 1
Assume a Shadowform, increasing your Shadow damage by 15% and reducing Physical damage done to you by 15%. However, you may not cast Holy spells while in this form.
- Vampiric Embrace —/1
—/5
Rank 1
Increases the critical strike chance of your Mind Blast and Shadow Word: Death spells by 3%.
—/5
Rank 1
Your Shadow Word: Pain, Mind Flay and Vampiric Touch spells also cause the target to take an additional 1% spell damage.
—/1
Rank 1
Causes 450 Shadow damage over 15 sec to your target and causes all party members to gain mana equal to 5% of any Shadow spell damage you deal.
- Shadowform —/1
Build 2 3427—
Discipline
Points: 34
5/5
Rank 5
Passive
Increases your chance to resist Stun, Fear, and Silence effects by an additional 15%.
0/5
4/5
Rank 4
Passive
Reduces the threat generated by your Holy and Discipline spells by 16% and reduces the chance your spells will be dispelled by 16%.
2/2
Rank 2
Passive
Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 30%.
0/3
Rank 1
Increases the damage absorbed by your Power Word: Shield by 5%.
0/2
Rank 1
Gives you a 50% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage while casting Priest spells and increases resistance to Interrupt effects by 10%.
0/3
Rank 1
Reduces the mana cost of your Dispel Magic, Cure Disease, Abolish Disease and Mass Dispel spells by 5%.
1/1
Rank 1
Instant
3 min cooldown
When activated, reduces the mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.
3/3
Rank 3
Passive
Allows 30% of your mana regeneration to continue while casting.
0/3
Rank 1
Increases the armor bonus of your Inner Fire spell by 10%.
5/5
Rank 5
Passive
Reduces the mana cost of your instant cast spells by 10%.
0/2
Rank 1
Reduces the casting time of your Mana Burn spell by 0.5 sec.
5/5
1/1
Rank 1
Instant cast
225 Mana
30 yd range
Holy power infuses the target, increasing their Spirit by 17 for 30 min.
- Meditation 3/3
2/2
Rank 2
Passive
Your Divine Spirit and Prayer of Spirit spells also increase the target's spell damage and healing by an amount equal to 10% of their total Spirit.
- Divine Spirit 1/1
1/2
Rank 1
Passive
Your Smite, Mind Blast and Mass Dispel spells have an additional 2% chance to hit. In addition, your Mass Dispel cast time is reduced by 0.5 sec.
4/5
Rank 4
Passive
Increases your spell damage by 4% and the critical strike chance of your offensive spells by 4%.
0/3
Rank 1
After taking a critical hit you gain the Focused Will effect, reducing all damage taken by 2% and increasing healing effects on you by 4%. Stacks up to 3 times. Lasts 8 sec.
1/1
Rank 1
Instant cast
3 min cooldown
377 Mana
30 yd range
Infuses the target with power, increasing spell casting speed by 20% and reducing the mana cost of all spells by 20%. Lasts 15 sec.
- Mental Strength 5/5
0/5
Rank 1
Causes 10% of the damage absorbed by your Power Word: Shield to reflect back at the attacker. This damage causes no threat.
0/5
0/1
Rank 1
Instantly reduces a friendly target's threat by 5%, reduces all damage taken by 40% and increases resistance to Dispel mechanics by 65% for 8 sec.
Holy
Points: 27
2/2
Rank 2
Passive
Gives you a 70% chance to avoid interruption caused by damage while casting any healing spell.
0/3
5/5
Rank 5
Passive
Increases the critical effect chance of your Holy spells by 5%.
2/5
5/5
Rank 5
Passive
Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.5 sec.
1/1
Rank 1
Instant cast
166 Mana
Causes an explosion of holy light around the caster, causing 93 to 98 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 253 to 263. These effects cause no threat.
0/3
Rank 1
After being struck by a melee or ranged critical hit, heal 8% of the damage taken over 6 sec.
1/3
Rank 1
Passive
Increases your target's armor by 8% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, Binding Heal, Prayer of Healing, or Circle of Healing spell.
2/2
Rank 2
Passive
Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing, Holy Nova and Circle of Healing spells by 20%.
0/3
Rank 1
Reduces the mana cost of your Lesser Heal, Heal, and Greater Heal spells by 5%.
2/2
Rank 2
Passive
Increases the damage of your Smite and Holy Fire spells by 10%.
- Divine Fury 5/5
0/2
Rank 1
Reduces the mana cost of your Prayer of Healing and Prayer of Mending spell by 10%.
1/1
Rank 1
Passive
Increases total Spirit by 5% and upon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.
4/5
Rank 4
Passive
Increases spell damage and healing by up to 20% of your total Spirit.
2/2
Rank 2
Passive
Your spell criticals have a 50% chance to cause your next Smite spell to be instant cast, cost no mana but be incapable of a critical hit. This effect lasts 10 sec.
0/5
Rank 1
Increases the amount healed by your healing spells by 2%.
0/3
Rank 1
Gives you a 2% chance to enter a Clearcasting state after casting any Flash Heal, Binding Heal, or Greater Heal spell. The Clearcasting state reduces the mana cost of your next Flash Heal, Binding Heal, or Greater Heal spell by 100%.
0/1
Rank 1
Creates a Holy Lightwell. Members of your raid or party can click the Lightwell to restore 801 health over 6 sec. Any damage taken will cancel the effect. Lightwell lasts for 3 min or 5 charges.
- Spirit of Redemption 1/1
0/3
Rank 1
Critical hits made against you have a 20% chance to prevent you from being critically hit again for 6 sec.
0/5
Rank 1
Your Greater Heal spell gains an additional 4% and your Flash Heal and Binding Heal gain an additional 2% of your bonus healing effects.
0/1
Rank 1
Heals friendly target and that target's party members within 15 yards of the target for 250 to 274.
Shadow
Points: —
—/5
Rank 1
Gives you a 20% chance to gain a 100% bonus to your Spirit after killing a target that yields experience or honor. For the duration, your mana will regenerate at a 50% rate while casting. Lasts 15 sec.
—/5
Rank 1
Gives your Shadow damage spells a 2% chance to stun the target for 3 sec.
—/3
—/2
Rank 1
Increases the duration of your Shadow Word: Pain spell by 3 sec.
—/5
Rank 1
Reduces your target's chance to resist your Shadow spells by 2%.
—/2
Rank 1
Reduces the cooldown of your Psychic Scream spell by 2 sec.
—/5
Rank 1
Reduces the cooldown of your Mind Blast spell by 0.5 sec.
—/1
Rank 1
Assault the target's mind with Shadow energy, causing 75 Shadow damage over 3 sec and slowing their movement speed by 50%.
—/2
—/2
—/5
Rank 1
Your Shadow damage spells have a 20% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 2% and lasts 15 sec. Stacks up to 5 times.
—/1
Rank 1
Silences the target, preventing them from casting spells for 5 sec.
- Improved Psychic Scream —/2
—/1
Rank 1
Afflicts your target with Shadow energy that causes all party members to be healed for 15% of any Shadow spell damage you deal for 1 min.
—/2
Rank 1
Increases the percentage healed by Vampiric Embrace by an additional 5%.
- Vampiric Embrace —/1
—/3
Rank 1
Reduces the mana cost of your Mind Blast, Mind Control and Mind Flay spells by 5%.
—/2
Rank 1
Reduces the chance you'll be critically hit by all spells by 2%.
—/5
—/1
Rank 1
Assume a Shadowform, increasing your Shadow damage by 15% and reducing Physical damage done to you by 15%. However, you may not cast Holy spells while in this form.
- Vampiric Embrace —/1
—/5
Rank 1
Increases the critical strike chance of your Mind Blast and Shadow Word: Death spells by 3%.
—/5
Rank 1
Your Shadow Word: Pain, Mind Flay and Vampiric Touch spells also cause the target to take an additional 1% spell damage.
—/1
Rank 1
Causes 450 Shadow damage over 15 sec to your target and causes all party members to gain mana equal to 5% of any Shadow spell damage you deal.
- Shadowform —/1